Pokémechanics
Omega Ruby & Alpha Sapphire

#568Trubbish

Trubbish as it appears in Omega Ruby & Alpha SapphireShiny Trubbish as it appears in Omega Ruby & Alpha Sapphire
Species
Trash Bag Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.6 m
Weight
31.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Trade required

Trubbish

Omega Ruby
The combination of garbage bags and industrial waste caused the chemical reaction that created this Pokémon.
Alpha Sapphire
Inhaling the gas they belch will make you sleep for a week. They prefer unsanitary places.

Base stats

EVs: +1 Speed

HP50
Attack50
Defense62
Sp. Atk40
Sp. Def62
Speed65
Total329

Abilities

Stench
Has a 10% chance of making target Pokémon flinch with each hit.
Sticky Hold
Prevents a held item from being removed by other Pokémon.
Aftermath (hidden)
Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Recycle
Status
--
--
10
--
User recovers the item it last used up.
7Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
12Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
14Double Slap
Physical
15
85
10
--
Hits 2-5 times in one turn.
18Sludge
Special
65
100
20
30
Has a chance to poison the target.
23Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
23Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
25Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
29Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
34Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
36Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
40Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
42Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
45Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
47Explosion
Physical
250
100
5
--
User faints.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
Self-Destruct
Physical
200
100
5
--
User faints.
Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.

Other generations

Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield