Pokémechanics
Black & White

#569Garbodor

Type
Species
Trash Heap Pokémon
Height
1.9 m
Weight
107.3 kg

Garbodor

Black
It clenches opponents with its left arm and finishes them off with foul-smelling poison gas belched from its mouth.
White
They absorb garbage and make it part of their bodies. They shoot a poisonous liquid from their right-hand fingertips.

Base stats

EVs: +2 Attack

HP80
Attack95
Defense82
Sp. Atk60
Sp. Def82
Speed75
Total474

Abilities

Stench
Has a 10% chance of making target Pokémon flinch with each hit.
Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Aftermath (hidden)
Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Locations

Black
Dark Grass
Route 9Lv 36-3820%
Walking
Route 9Lv 31-3320%
White
Dark Grass
Route 9Lv 36-3820%
Walking
Route 9Lv 31-3320%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Recycle
Status
--
--
10
--
User recovers the item it last used up.
1Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
3Recycle
Status
--
--
10
--
User recovers the item it last used up.
7Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
12Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
14Double Slap
Physical
15
85
10
--
Hits 2-5 times in one turn.
18Sludge
Special
65
100
20
30
Has a chance to poison the target.
23Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
23Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
25Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
29Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
34Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
39Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
46Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
54Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
59Explosion
Physical
250
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield