Pokémechanics
HeartGold & SoulSilver

#399Bidoof

Species
Plump Mouse Pokémon
Type
Catch rate
255
Growth
Medium
Height
0.5 m
Weight
20.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Bidoof

Heartgold & Soulsilver
It lives in groups by the water. It chews up boulders and trees around its nest with its incisors.

Base stats

EVs: +1 HP

HP59
Attack45
Defense40
Sp. Atk35
Sp. Def40
Speed31
Total250

Abilities

Simple
Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Unaware
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

Locations

Heartgold
Walking
Johto Safari ZoneLv 4010%
Mt. SilverLv 4220%
Route 4Lv 820%
Route 6Lv 1420%
Route 9Lv 1320%
Route 10Lv 1620%
Route 13Lv 2520%
Route 22Lv 520%
Route 24Lv 920%
Route 25Lv 820%
Route 26Lv 3220%
Route 27Lv 3020%
Route 28Lv 4020%
Route 30Lv 420%
Route 31Lv 320%
Route 32Lv 620%
Route 34Lv 1220%
Route 35Lv 1420%
Route 42Lv 1420%
Route 43Lv 1720%
Route 44Lv 2220%
Route 45Lv 2420%
Route 47Lv 31-3220%
Ruins of AlphLv 1820%
Sea Route 21Lv 3520%
Unknown; all RattataLv 2040%
Soulsilver
Walking
Johto Safari ZoneLv 4010%
Mt. SilverLv 4220%
Route 4Lv 820%
Route 6Lv 1420%
Route 9Lv 1320%
Route 10Lv 1620%
Route 13Lv 2520%
Route 22Lv 520%
Route 24Lv 920%
Route 25Lv 820%
Route 26Lv 3220%
Route 27Lv 3020%
Route 28Lv 4020%
Route 30Lv 420%
Route 31Lv 320%
Route 32Lv 620%
Route 34Lv 1220%
Route 35Lv 1420%
Route 42Lv 1520%
Route 43Lv 1720%
Route 44Lv 2220%
Route 45Lv 2420%
Route 47Lv 31-3220%
Ruins of AlphLv 1820%
Sea Route 21Lv 3520%
Unknown; all RattataLv 2040%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
9Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
13Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
17Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
21Hyper Fang
Physical
80
90
15
10
Has a chance to make the target flinch.
25Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
29Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
33Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
37Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
41Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
45Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
Odor Sleuth
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Shock Wave
Special
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Swift
Special
60
--
20
--
Never misses.

Other generations

Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl