Pokémechanics
Gold, Silver & Crystal

#109Koffing

Species
Poison Gas Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.6 m
Weight
1.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Koffing

Gold
Its thin, filmy body is filled with gases that cause constant sniffles, coughs and teary eyes.
Silver
The poisonous gases it contains are a little bit lighter than air, keeping it slightly airborne.
Crystal
If one gets close enough to it when it expels poison ous gas, the gas swirling inside it can be seen.

Base stats

HP40
Attack65
Defense95
Sp. Atk60
Sp. Def45
Speed35
Total340

Locations

Gold
Static
Team Rocket HQLv 21100%
Walking
Burned TowerLv 14-16100%
Silver
Static
Team Rocket HQLv 21100%
Walking
Burned TowerLv 14-16100%
Crystal
Static
Team Rocket HQLv 21100%
Walking
Burned TowerLv 12-1689%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
9Smog
Special
30
70
20
40
Has a chance to poison the target.
17Self-Destruct
Physical
200
100
5
--
User faints.
21Sludge
Special
65
100
20
30
Has a chance to poison the target.
25Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
33Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
41Explosion
Physical
250
100
5
--
User faints.
45Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
Psywave
Special
--
100
15
--
Inflicts damage between 50% and 150% of the user’s level.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Flamethrower
Special
90
100
15
10
Crystal
Has a chance to burn the target.
Thunderbolt
Special
90
100
15
10
Crystal
Has a chance to paralyze the target.

Other generations

Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet