Pokémechanics
Brilliant Diamond & Shining Pearl

#453Croagunk

Croagunk as it appears in Brilliant Diamond & Shining PearlShiny Croagunk as it appears in Brilliant Diamond & Shining Pearl
Species
Toxic Mouth Pokémon
Type
Catch rate
140
Growth
Medium
Height
0.7 m
Weight
23.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
10
Base friendship
100

Base stats

EVs: +1 Attack

HP48
Attack61
Defense40
Sp. Atk61
Sp. Def40
Speed50
Total300

Abilities

Anticipation
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Dry Skin
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.
Poison Touch (hidden)
Has a 30% chance of poisoning target Pokémon upon contact.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x0.5
  • x2
  • x0.5
  • x2
  • x0.5
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
4Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
8Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
12Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
16Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
20Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
24Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
28Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
32Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
36Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
40Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
44Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
48Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acupressure
Status
--
--
30
--
Raises one of a friendly Pokémon’s stats at random by two stages.
Bullet Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Thief
Physical
60
100
25
--
Takes the target’s item.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM27Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet