Pokémechanics
Black 2 & White 2

#510Liepard

Type
Species
Cruel Pokémon
Height
1.1 m
Weight
37.5 kg

Liepard

Black 2 & White 2
Their beautiful form comes from the muscles they have developed. They run silently in the night.

Base stats

EVs: +2 Speed

HP64
Attack88
Defense50
Sp. Atk88
Sp. Def50
Speed106
Total446

Abilities

Limber
Prevents paralysis.
Unburden
Doubles Speed upon using or losing a held item.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

Black 2
Dark Grass
DreamyardLv 64-6735%
Route 5Lv 24-2620%
Route 9Lv 4410%
Route 16Lv 24-2620%
Hidden Grotto
Route 5Lv 20-2420%
Route 9Lv 35-3975%
Walking
DreamyardLv 56-5925%
Route 2Lv 57-5820%
Route 5Lv 22-2420%
Route 9Lv 4010%
Route 16Lv 22-2420%
White 2
Dark Grass
DreamyardLv 64-6735%
Route 5Lv 24-2620%
Route 9Lv 4410%
Route 16Lv 24-2620%
Hidden Grotto
Route 5Lv 20-2420%
Route 9Lv 35-3975%
Walking
DreamyardLv 56-5925%
Route 2Lv 57-5820%
Route 5Lv 22-2420%
Route 9Lv 4010%
Route 16Lv 22-2420%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Assist
Status
--
--
20
--
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
6Assist
Status
--
--
20
--
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
10Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
12Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
15Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
19Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
22Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
26Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
31Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
34Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
38Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
43Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
47Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
50Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
55Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM95Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Covet
Physical
60
100
25
--
Takes the target’s item.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Trick
Status
--
100
10
--
User and target swap items.

Other generations

Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield