Pokémechanics
Black & White

#510Liepard

Type
Species
Cruel Pokémon
Height
1.1 m
Weight
37.5 kg

Liepard

Black
These Pokémon vanish and appear unexpectedly. Many Trainers are drawn to their beautiful form and fur.
White
Stealthily, it sneaks up on its target, striking from behind before its victim has a chance to react.

Base stats

EVs: +2 Speed

HP64
Attack88
Defense50
Sp. Atk88
Sp. Def50
Speed106
Total446

Abilities

Limber
Prevents paralysis.
Unburden
Doubles Speed upon using or losing a held item.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

Black
Dark Grass
DreamyardLv 4720%
Route 5Lv 23-2520%
Route 9Lv 3810%
Route 16Lv 23-2520%
Walking
Route 5Lv 20-2220%
Route 9Lv 3310%
Route 16Lv 20-2220%
White
Dark Grass
DreamyardLv 4720%
Route 5Lv 23-2520%
Route 9Lv 3810%
Route 16Lv 23-2520%
Walking
Route 5Lv 20-2220%
Route 9Lv 3310%
Route 16Lv 20-2220%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Assist
Status
--
--
20
--
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
6Assist
Status
--
--
20
--
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
10Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
12Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
15Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
19Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
22Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
26Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
31Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
34Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
38Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
43Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
47Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
50Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
55Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM95Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield