Pokémechanics
X & Y

#414Mothim

Mothim as it appears in X & YShiny Mothim as it appears in X & Y
Species
Moth Pokémon
Type
Catch rate
45
Growth
Medium
Height
0.9 m
Weight
23.3 kg
Gender
♂ only
Egg cycles
15
Base friendship
70

Mothim

X
It loves the honey of flowers and steals honey collected by Combee.
Y
It flutters around at night and steals honey from the Combee hive.

Base stats

EVs: +1 Attack, +1 Sp. Atk

HP70
Attack94
Defense50
Sp. Atk94
Sp. Def50
Speed66
Total424

Abilities

Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Tinted Lens (hidden)
Doubles damage inflicted with not-very-effective moves.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.25
  • x2
  • x1
  • x0
  • x4
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
10Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
15Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
20Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
23Confusion
Special
50
100
25
10
Has a chance to confuse the target.
26Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
29Poison Powder
Status
--
75
35
--
Poisons the target.
32Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
35Camouflage
Status
--
--
20
--
User’s type changes to match the terrain.
38Silver Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
41Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
44Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
47Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
50Quiver Dance
Status
--
--
20
--
Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl