Pokémechanics
Ultra Sun & Ultra Moon

#007Squirtle

Squirtle as it appears in Ultra Sun & Ultra MoonShiny Squirtle as it appears in Ultra Sun & Ultra Moon
Type
Species
Tiny Turtle Pokémon
Height
0.5 m
Weight
9.0 kg

Base stats

EVs: +1 Defense

HP44
Attack48
Defense65
Sp. Atk50
Sp. Def64
Speed43
Total314

Abilities

Torrent
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

Ultra Sun
Island Scan
Seaward CaveLv 12100%
Ultra Moon
Island Scan
Seaward CaveLv 12100%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
7Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
10Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
13Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
16Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
19Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
22Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
25Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
28Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
31Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
34Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
37Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
40Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Aura Sphere
Special
80
--
20
--
Never misses.
Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pledge
Special
80
100
10
--
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet