Pokémechanics
Brilliant Diamond & Shining Pearl

#007Squirtle

Squirtle as it appears in Brilliant Diamond & Shining PearlShiny Squirtle as it appears in Brilliant Diamond & Shining Pearl
Type
Species
Tiny Turtle Pokémon
Height
0.5 m
Weight
9.0 kg

Base stats

EVs: +1 Defense

HP44
Attack48
Defense65
Sp. Atk50
Sp. Def64
Speed43
Total314

Abilities

Torrent
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
3Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
6Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
9Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
12Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
15Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
18Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
21Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
24Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
27Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
30Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
33Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
36Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Aura Sphere
Special
80
--
20
--
Never misses.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Life Dew
Status
--
--
10
100
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM49Scald
Special
80
100
15
30
Has a chance to burn the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet