Pokémechanics
Ultra Sun & Ultra Moon

#079Slowpoke

Slowpoke as it appears in Ultra Sun & Ultra MoonShiny Slowpoke as it appears in Ultra Sun & Ultra Moon
Type
Species
Dopey Pokémon
Height
1.2 m
Weight
36.0 kg

Slowpoke

Ultra Sun
There are some places where Slowpoke is worshiped because of a long-standing belief that whenever Slowpoke yawns, it rains.
Ultra Moon
Although their tails, which fall off naturally, can easily be found lying around, they’re a precious ingredient for cooking.

Base stats

EVs: +1 HP

HP90
Attack65
Defense65
Sp. Atk40
Sp. Def40
Speed15
Total315

Abilities

Oblivious
Prevents infatuation and protects against Captivate.
Own Tempo
Prevents confusion.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

Ultra Sun
Gift
Poké PelagoLv 21-5514%
Walking
Kala’e BayLv 15-1820%
Route 1Lv 4-720%
Route 15Lv 30-3320%
Route 16Lv 32-3540%
Ultra Moon
Gift
Poké PelagoLv 21-5512%
Walking
Kala’e BayLv 15-1820%
Route 1Lv 4-720%
Route 15Lv 30-3320%
Route 16Lv 32-3540%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
5Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
9Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
14Confusion
Special
50
100
25
10
Has a chance to confuse the target.
19Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
23Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
28Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
32Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
36Slack Off
Status
--
--
5
--
Heals the user by half its max HP.
41Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
45Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
49Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
54Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
58Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Future Sight
Special
120
100
10
--
Hits the target two turns later.
Me First
Status
--
--
20
--
Uses the target’s move against it before it attacks, with power increased by half.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
Trick
Status
--
100
10
--
User and target swap items.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet