Pokémechanics
Ultra Sun & Ultra Moon

#240Magby

Magby as it appears in Ultra Sun & Ultra MoonShiny Magby as it appears in Ultra Sun & Ultra Moon
Type
Species
Live Coal Pokémon
Height
0.7 m
Weight
21.4 kg
Notes
Baby

Magby

Ultra Sun
When flames drip from its nose, that means it has a cold. Have it lie down for a nice rest in some magma.
Ultra Moon
Its body temperature is always around 1,100 degrees Fahrenheit. If Magby falls into a small- enough pond, the whole thing will dry up.

Base stats

EVs: +1 Speed

HP45
Attack75
Defense37
Sp. Atk70
Sp. Def55
Speed83
Total365

Abilities

Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Vital Spirit (hidden)
Prevents sleep.

Locations

Ultra Sun
Walking
Wela Volcano ParkLv 16-1915%
Ultra Moon
Walking
Wela Volcano ParkLv 16-1915%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Smog
Special
30
70
20
40
Has a chance to poison the target.
5Ember
Special
40
100
25
10
Has a chance to burn the target.
8Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
12Feint Attack
Physical
60
--
20
--
Never misses.
15Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
19Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
22Flame Burst
Special
70
100
15
--
Deals splash damage to Pokémon next to the target.
26Confuse Ray
Status
--
100
10
--
Confuses the target.
29Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
33Lava Plume
Special
80
100
15
30
Has a chance to burn the target.
36Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
40Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
43Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Karate Chop
Physical
50
100
25
--
Has an increased chance for a critical hit.
Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Covet
Physical
60
100
25
--
Takes the target’s item.
Dual Chop
Physical
40
90
15
--
Hits twice in one turn.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet