Pokémechanics
Ruby, Sapphire & Emerald

#240Magby

Type
Species
Live Coal Pokémon
Height
0.7 m
Weight
21.4 kg
Notes
BabyNot in the wild

Magby

Ruby & Sapphire
MAGBY’s state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Emerald
If a MAGBY is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.

Base stats

EVs: +1 Speed

HP45
Attack75
Defense37
Sp. Atk70
Sp. Def55
Speed83
Total365

Abilities

Flame Body
Has a 30% chance of burning attacking Pokémon on contact.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
7Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
13Smog
Special
30
70
20
40
Has a chance to poison the target.
19Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
25Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
31Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
37Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
43Confuse Ray
Status
--
100
10
--
Confuses the target.
49Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Karate Chop
Physical
50
100
25
--
Has an increased chance for a critical hit.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Body Slam
Physical
85
100
15
30
Emerald
Has a chance to paralyze the target.
Counter
Physical
--
100
20
--
Emerald
Inflicts twice the damage the user received from the last physical hit it took.
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Dynamic Punch
Physical
100
50
5
100
Emerald
Has a chance to confuse the target.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Fire Punch
Physical
75
100
15
10
Emerald
Has a chance to burn the target.
Mega Kick
Physical
120
75
5
--
Emerald
Inflicts regular damage with no additional effect.
Mega Punch
Physical
80
85
20
--
Emerald
Inflicts regular damage with no additional effect.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Mud-Slap
Special
20
100
10
100
Emerald
Has a chance to lower the target’s accuracy by one stage.
Seismic Toss
Physical
--
100
20
--
Emerald
Inflicts damage equal to the user’s level.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.
Thunder Punch
Physical
75
100
15
10
Emerald
Has a chance to paralyze the target.

Other generations

Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet