Pokémechanics
Ultra Sun & Ultra Moon

#704Goomy

Goomy as it appears in Ultra Sun & Ultra MoonShiny Goomy as it appears in Ultra Sun & Ultra Moon
Type
Species
Soft Tissue Pokémon
Height
0.3 m
Weight
2.8 kg

Goomy

Ultra Sun
It uses its horns to check out its surroundings. They’re very sensitive, so if you grab them, it will feel a strong shock and be unable to move.
Ultra Moon
Its body is mostly water. If it dries out, it will die, so it’s always sitting with perfect stillness in the shade.

Base stats

EVs: +1 Sp. Def

HP45
Attack50
Defense35
Sp. Atk55
Sp. Def75
Speed40
Total300

Abilities

Sap Sipper
Absorbs Grass moves, raising Attack one stage.
Hydration
Cures any major status ailment after each turn during rain.
Gooey (hidden)
Lowers attacking Pokémon's Speed by one stage on contact.

Locations

Ultra Sun
SOS Call
Lush JungleLv 19-2230%
Route 17Lv 33-3620%
Ultra Moon
SOS Call
Lush JungleLv 19-2230%
Route 17Lv 33-3620%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
9Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
13Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
18Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
25Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
28Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
32Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
38Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
42Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Poison Tail
Physical
50
100
25
10
Has an increased chance for a critical hit and a chance to poison the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Scarlet & Violet