Pokémechanics
Ultra Sun & Ultra Moon

#530Excadrill

Excadrill as it appears in Ultra Sun & Ultra MoonShiny Excadrill as it appears in Ultra Sun & Ultra Moon
Type
Species
Subterrene Pokémon
Height
0.7 m
Weight
40.4 kg
Notes
Not in the wild

Base stats

EVs: +2 Attack

HP110
Attack135
Defense60
Sp. Atk50
Sp. Def65
Speed88
Total508

Abilities

Sand Rush
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Sand Force
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Mold Breaker (hidden)
Bypasses targets' abilities if they could hinder or prevent a move.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.25
  • x0.5
  • x1
  • x0.5
  • x2
  • x2
  • x1
  • x0
  • x0.5
  • x1
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Horn Drill
Physical
--
30
5
--
Causes a one-hit KO.
1Horn Drill
Physical
--
30
5
--
Causes a one-hit KO.
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
1Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1Rototiller
Status
--
--
10
100
Raises the Attack and Special Attack of all Grass Pokémon in battle.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
12Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
15Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
19Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
22Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
26Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
29Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
36Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
42Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
49Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
55Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
62Fissure
Physical
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM67Smart Strike
Physical
70
--
10
--
Never misses.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Magnet Rise
Status
--
--
10
--
User is immune to Ground moves and effects for five turns.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Scarlet & Violet