Pokémechanics
Black & White

#530Excadrill

Type
Species
Subterrene Pokémon
Height
0.7 m
Weight
40.4 kg

Excadrill

Black
It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.
White
More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Base stats

EVs: +2 Attack

HP110
Attack135
Defense60
Sp. Atk50
Sp. Def65
Speed88
Total508

Abilities

Sand Rush
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Sand Force
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Mold Breaker (hidden)
Bypasses targets' abilities if they could hinder or prevent a move.

Locations

Black
Cave Spots
Challenger's CaveLv 47-50100%
Giant ChasmLv 47-60100%
Victory RoadLv 37-40100%
Grass Spots
Trial ChamberLv 39-42100%
Victory RoadLv 37-42100%
White
Cave Spots
Challenger's CaveLv 47-50100%
Giant ChasmLv 47-60100%
Victory RoadLv 37-40100%
Grass Spots
Trial ChamberLv 39-42100%
Victory RoadLv 37-42100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.25
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0
  • x0.5
  • x1
  • x0.5
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
1Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
8Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
12Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
15Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
19Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
22Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
26Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
29Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
31Horn Drill
Physical
--
30
5
--
Causes a one-hit KO.
36Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
42Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
49Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
55Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
62Fissure
Physical
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet