Pokémechanics
Ultra Sun & Ultra Moon

#610Axew

Axew as it appears in Ultra Sun & Ultra MoonShiny Axew as it appears in Ultra Sun & Ultra Moon
Type
Species
Tusk Pokémon
Height
0.6 m
Weight
18.0 kg

Base stats

EVs: +1 Attack

HP46
Attack87
Defense60
Sp. Atk30
Sp. Def40
Speed57
Total320

Abilities

Rivalry
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Mold Breaker
Bypasses targets' abilities if they could hinder or prevent a move.
Unnerve (hidden)
Prevents opposing Pokémon from eating held Berries.

Locations

Ultra Sun
Island Scan
Mount HokulaniLv 30100%
Ultra Moon
Island Scan
Mount HokulaniLv 30100%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
7Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
10Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
13Dual Chop
Physical
40
90
15
--
Hits twice in one turn.
16Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
20Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
24False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
28Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
32Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
36Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
41Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
46Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
50Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
56Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
61Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Dual Chop
Physical
40
90
15
--
Hits twice in one turn.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Scarlet & Violet