Pokémechanics
Sword & Shield

#178Xatu

Xatu as it appears in Sword & ShieldShiny Xatu as it appears in Sword & Shield
Species
Mystic Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.5 m
Weight
15.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Xatu

Sword
They say that it stays still and quiet because it is seeing both the past and future at the same time.
Shield
This odd Pokémon can see both the past and the future. It eyes the sun’s movement all day.

Base stats

EVs: +1 Sp. Atk, +1 Speed

HP65
Attack75
Defense70
Sp. Atk95
Sp. Def70
Speed95
Total470

Abilities

Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Early Bird
Makes sleep pass twice as quickly.
Magic Bounce (hidden)
Reflects most non-damaging moves back at their user.

Locations

Sword
Max Raid
Bridge FieldLv 35-5045%
East Lake AxewellLv 45-60100%
Giant's CapLv 35-60100%
Hammerlocke HillsLv 35-60100%
Motostoke RiverbankLv 35-5045%
Rolling FieldsLv 45-6070%
Stony WildernessLv 35-5045%
Walking
Giant's SeatLv 30-60100%
Roaming
East Lake AxewellLv 26-60100%
Giant's MirrorLv 41-60100%
North Lake MilochLv 26-60100%
Shield
Max Raid
Bridge FieldLv 35-5045%
East Lake AxewellLv 45-60100%
Giant's CapLv 35-60100%
Hammerlocke HillsLv 35-60100%
Motostoke RiverbankLv 35-5045%
Rolling FieldsLv 45-6070%
Stony WildernessLv 35-5045%
Walking
Giant's SeatLv 30-60100%
Roaming
East Lake AxewellLv 26-60100%
Giant's MirrorLv 41-60100%
North Lake MilochLv 26-60100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.25
  • x1
  • x1
  • x0
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
1Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
1Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
1Teleport
Status
--
--
20
--
Immediately ends wild battles. No effect otherwise.
15Confuse Ray
Status
--
100
10
--
Confuses the target.
20Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
28Psycho Shift
Status
--
100
10
--
Transfers the user’s major status effect to the target.
34Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
34Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
41Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
48Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
55Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM30Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM61Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM72Magic Room
Status
--
--
10
--
Negates held items for five turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR34Future Sight
Special
120
100
10
--
Hits the target two turns later.
TR36Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR40Skill Swap
Status
--
--
10
--
User and target swap abilities.
TR44Cosmic Power
Status
--
--
20
--
Raises the user’s Defense and Special Defense by one stage.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl