Pokémechanics
Sword & Shield

#197Umbreon

Umbreon as it appears in Sword & ShieldShiny Umbreon as it appears in Sword & Shield
Species
Moonlight Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.0 m
Weight
27.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
35
Base friendship
35

Umbreon

Sword
When this Pokémon becomes angry, its pores secrete a poisonous sweat, which it sprays at its opponent’s eyes.
Shield
On the night of a full moon, or when it gets excited, the ring patterns on its body glow yellow.

Base stats

EVs: +2 Sp. Def

HP95
Attack65
Defense110
Sp. Atk60
Sp. Def130
Speed65
Total525

Abilities

Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Inner Focus (hidden)
Prevents flinching.

Locations

Sword
Max Raid
Giant's MirrorLv 55-605%
Roaming
Lake of OutrageLv 56-60100%
Shield
Max Raid
Giant's MirrorLv 55-605%
Roaming
Lake of OutrageLv 56-60100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Max Raid
Ballimere LakeLv 35-6046%
Roaming
Giant's BedLv 63100%
Crown Tundra (Shield)
Max Raid
Ballimere LakeLv 35-6046%
Roaming
Giant's BedLv 63100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
1Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Copycat
Status
--
--
20
--
Uses the target’s last used move.
1Covet
Physical
60
100
25
--
Takes the target’s item.
1Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
1Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
1Swift
Special
60
--
20
--
Never misses.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
1Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
5Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
10Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
15Baby-Doll Eyes
Status
--
100
30
--
Lowers the target’s Attack by one stage.
20Confuse Ray
Status
--
100
10
--
Confuses the target.
25Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
30Moonlight
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
35Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
40Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
45Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
50Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
55Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Pay Day
Physical
40
100
20
--
Scatters money on the ground worth five times the user’s level.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM61Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet