Pokémechanics
Sword & Shield

#663Talonflame

Talonflame as it appears in Sword & ShieldShiny Talonflame as it appears in Sword & Shield
Type
Species
Scorching Pokémon
Height
1.2 m
Weight
24.5 kg

Talonflame

Sword
Talonflame mainly preys upon other bird Pokémon. To intimidate opponents, it sends embers spewing from gaps between its feathers.
Shield
Talonflame dives toward prey at speeds of up to 310 mph and assaults them with powerful kicks, giving the prey no chance to escape.

Base stats

EVs: +3 Speed

HP78
Attack81
Defense71
Sp. Atk74
Sp. Def69
Speed126
Total499

Abilities

Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Gale Wings (hidden)
Raises Flying moves' priority by one stage.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 45-6070%
Challenge RoadLv 45-6065%
Fields of HonorLv 45-6070%
Loop LagoonLv 45-60100%
Potbottom DesertLv 45-6070%
Stepping-Stone SeaLv 45-6065%
Workout SeaLv 45-6065%
Roaming
Loop LagoonLv 50-60100%
Soothing WetlandsLv 32-60100%
Training LowlandsLv 36-60100%
Isle of Armor (Shield)
Max Raid
Challenge BeachLv 45-6070%
Challenge RoadLv 45-6065%
Fields of HonorLv 45-6070%
Loop LagoonLv 45-60100%
Potbottom DesertLv 45-6070%
Stepping-Stone SeaLv 45-6065%
Workout SeaLv 45-6065%
Roaming
Loop LagoonLv 50-60100%
Soothing WetlandsLv 32-60100%
Training LowlandsLv 36-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x4
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.25
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Feint
Physical
30
100
10
--
Hits through Protect and Detect.
1Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
1Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
15Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
22Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
29Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
38Aerial Ace
Physical
60
--
20
--
Never misses.
47Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
56Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
65Roost
Status
--
--
5
--
Heals the user by half its max HP.
74Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
83Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM13Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM30Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM78Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR36Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR43Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR55Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TR66Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR89Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet