Pokémechanics
Sword & Shield

#618Galarian Stunfisk

Galarian Stunfisk as it appears in Sword & ShieldShiny Galarian Stunfisk as it appears in Sword & Shield
Species
Trap Pokémon
Type
Catch rate
75
Growth
Medium
Height
0.7 m
Weight
20.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 HP

HP109
Attack81
Defense99
Sp. Atk66
Sp. Def84
Speed32
Total471

Abilities

Mimicry
Changes type depending on the terrain.

Locations

Sword
Max Raid
Bridge FieldLv 35-5040%
Dusty BowlLv 35-60100%
Giant's SeatLv 45-6065%
Rolling FieldsLv 35-5040%
Stony WildernessLv 45-6075%
Walking
Dusty BowlLv 40-6060%
Lake of OutrageLv 50-6020%
Slumbering WealdLv 45-475%
Roaming
Galar Mine No. 2Lv 25100%
Slumbering WealdLv 48100%
Shield
Max Raid
Bridge FieldLv 35-5040%
Dusty BowlLv 35-60100%
Giant's SeatLv 45-6065%
Rolling FieldsLv 35-5040%
Stony WildernessLv 45-6075%
Walking
Dusty BowlLv 40-6060%
Lake of OutrageLv 50-6020%
Slumbering WealdLv 45-475%
Roaming
Galar Mine No. 2Lv 25100%
Slumbering WealdLv 48100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.25
  • x0.5
  • x1
  • x0.5
  • x2
  • x2
  • x1
  • x0
  • x0.5
  • x1
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
5Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
10Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
15Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
20Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
25Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
30Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
35Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
40Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
45Snap Trap
Physical
35
100
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
50Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
55Fissure
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Reflect Type
Status
--
--
15
--
User becomes the target’s type.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR78Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Terrain Pulse
Special
50
100
10
--
If any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type.