Pokémechanics
Sword & Shield

#451Skorupi

Skorupi as it appears in Sword & ShieldShiny Skorupi as it appears in Sword & Shield
Species
Scorpion Pokémon
Type
Catch rate
120
Growth
Slow
Height
0.8 m
Weight
12.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Skorupi

Sword
After burrowing into the sand, it waits patiently for prey to come near. This Pokémon and Sizzlipede share common descent.
Shield
It attacks using the claws on its tail. Once locked in its grip, its prey is unable to move as this Pokémon’s poison seeps in.

Base stats

EVs: +1 Defense

HP40
Attack50
Defense90
Sp. Atk30
Sp. Def55
Speed65
Total330

Abilities

Battle Armor
Protects against critical hits.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Keen Eye (hidden)
Prevents accuracy from being lowered.

Locations

Sword
Max Raid
East Lake AxewellLv 15-30100%
Giant's CapLv 15-30100%
Hammerlocke HillsLv 15-3050%
Motostoke RiverbankLv 15-30100%
North Lake MilochLv 15-30100%
Overworld
Motostoke RiverbankLv 26-60100%
Walking
Giant's MirrorLv 26-60100%
Motostoke RiverbankLv 26-6070%
Route 6Lv 28-3010%
Shield
Max Raid
East Lake AxewellLv 15-30100%
Giant's CapLv 15-30100%
Hammerlocke HillsLv 15-3050%
Motostoke RiverbankLv 15-30100%
North Lake MilochLv 15-30100%
Overworld
Motostoke RiverbankLv 28-60100%
Walking
Giant's MirrorLv 26-60100%
Motostoke RiverbankLv 26-6070%
Route 6Lv 28-3010%
Isle of Armor (Sword)
Max Raid
Forest of FocusLv 15-3065%
Soothing WetlandsLv 15-3065%
Stepping-Stone SeaLv 15-3065%
Training LowlandsLv 15-3065%
Overworld
Soothing WetlandsLv 10-60100%
Walking
Soothing WetlandsLv 13-60100%
Isle of Armor (Shield)
Max Raid
Forest of FocusLv 15-3065%
Soothing WetlandsLv 15-3065%
Stepping-Stone SeaLv 15-3065%
Training LowlandsLv 15-3065%
Overworld
Soothing WetlandsLv 10-60100%
Walking
Soothing WetlandsLv 13-60100%
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x0.25
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
3Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
6Fell Stinger
Physical
50
100
25
--
Raises the user’s Attack by two stages if it KOs the target.
9Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
12Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
15Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
18Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
21Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
24Knock Off
Physical
65
100
20
--
Target drops its held item.
27Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
30Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
33Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
36Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
39Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
42X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
45Acupressure
Status
--
--
30
--
Raises one of a friendly Pokémon’s stats at random by two stages.
48Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Confuse Ray
Status
--
100
10
--
Confuses the target.
Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM07Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM73Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
TM74Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR54Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR61Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl