Pokémechanics
Sword & Shield

#624Pawniard

Pawniard as it appears in Sword & ShieldShiny Pawniard as it appears in Sword & Shield
Species
Sharp Blade Pokémon
Type
Catch rate
120
Growth
Medium
Height
0.5 m
Weight
10.2 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
35

Pawniard

Sword
It uses river stones to maintain the cutting edges of the blades covering its body. These sharpened blades allow it to bring down opponents.
Shield
A pack of these Pokémon forms to serve a Bisharp boss. Each Pawniard trains diligently, dreaming of one day taking the lead.

Base stats

EVs: +1 Attack

HP45
Attack85
Defense70
Sp. Atk40
Sp. Def40
Speed60
Total340

Abilities

Defiant
Raises Attack two stages upon having any stat lowered.
Inner Focus
Prevents flinching.
Pressure (hidden)
Increases the PP cost of moves targetting the Pokémon by one.

Locations

Sword
Max Raid
Dusty BowlLv 15-3070%
Giant's MirrorLv 15-3040%
Giant's SeatLv 15-30100%
Hammerlocke HillsLv 15-3090%
Stony WildernessLv 15-30100%
West Lake AxewellLv 25-3020%
Overworld
Giant's MirrorLv 28-60100%
Motostoke RiverbankLv 26-6010%
Route 8Lv 39-4120%
Walking
Giant's CapLv 26-6060%
Motostoke OutskirtsLv 21-2420%
Motostoke RiverbankLv 26-6070%
Stony WildernessLv 26-6060%
Shield
Max Raid
Dusty BowlLv 15-3070%
Giant's MirrorLv 15-3040%
Giant's SeatLv 15-30100%
Hammerlocke HillsLv 15-3090%
Stony WildernessLv 15-30100%
West Lake AxewellLv 25-3020%
Overworld
Giant's MirrorLv 28-60100%
Motostoke RiverbankLv 28-6010%
Route 8Lv 39-4120%
Walking
Giant's CapLv 26-6060%
Motostoke OutskirtsLv 21-2420%
Motostoke RiverbankLv 26-6070%
Stony WildernessLv 26-6060%
Isle of Armor (Sword)
Max Raid
Brawlers' CaveLv 25-4055%
Challenge RoadLv 15-3065%
Courageous CavernLv 25-4055%
Honeycalm SeaLv 15-3065%
Soothing WetlandsLv 15-3065%
Stepping-Stone SeaLv 25-4055%
Workout SeaLv 15-3065%
Overworld
Challenge RoadLv 16-6020%
Forest of FocusLv 10-6040%
Potbottom DesertLv 19-6020%
Soothing WetlandsLv 10-6040%
Walking
Challenge RoadLv 19-6030%
Forest of FocusLv 13-6030%
Soothing WetlandsLv 13-6030%
Isle of Armor (Shield)
Max Raid
Brawlers' CaveLv 25-4055%
Challenge RoadLv 15-3065%
Courageous CavernLv 25-4055%
Honeycalm SeaLv 15-3065%
Soothing WetlandsLv 15-3065%
Stepping-Stone SeaLv 25-4055%
Workout SeaLv 15-3065%
Overworld
Challenge RoadLv 10-6040%
Forest of FocusLv 10-6020%
Potbottom DesertLv 10-6040%
Soothing WetlandsLv 10-6020%
Walking
Challenge RoadLv 19-6030%
Forest of FocusLv 13-6030%
Soothing WetlandsLv 13-6030%
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x0.5
  • x4
  • x0.5
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0
  • x0.5
  • x0.5
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
10Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
15Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
20Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
25Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
30Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
35Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
40Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
45Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
50Laser Focus
Status
--
--
30
--
Guarantees a critical hit with the user’s next move.
55Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
60Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
65Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM37Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM69Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
TM75Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet