Pokémechanics
Sword & Shield

#827Nickit

Nickit as it appears in Sword & ShieldShiny Nickit as it appears in Sword & Shield
Type
Species
Fox Pokémon
Height
0.6 m
Weight
8.9 kg

Nickit

Sword
Aided by the soft pads on its feet, it silently raids the food stores of other Pokémon. It survives off its ill-gotten gains.
Shield
Cunning and cautious, this Pokémon survives by stealing food from others. It erases its tracks with swipes of its tail as it makes off with its plunder.

Base stats

EVs: +1 Sp. Def

HP40
Attack28
Defense28
Sp. Atk47
Sp. Def52
Speed50
Total245

Abilities

Run Away
Ensures success fleeing from wild battles.
Unburden
Doubles Speed upon using or losing a held item.
Stakeout (hidden)
This Pokémon's moves have double power against Pokémon that switched in this turn.

Locations

Sword
Max Raid
Bridge FieldLv 15-2070%
Dusty BowlLv 15-2070%
Giant's MirrorLv 15-2070%
Stony WildernessLv 15-2035%
West Lake AxewellLv 15-2035%
Overworld
Dusty BowlLv 42-60100%
Giant's MirrorLv 28-60100%
Route 1Lv 3-65%
Route 2Lv 5-4330%
Stony WildernessLv 28-6030%
Shield
Max Raid
Bridge FieldLv 15-2070%
Dusty BowlLv 15-2070%
Giant's MirrorLv 15-2070%
Stony WildernessLv 15-2035%
West Lake AxewellLv 15-2035%
Overworld
Dusty BowlLv 42-60100%
Giant's MirrorLv 28-60100%
Route 1Lv 3-65%
Route 2Lv 5-4330%
Stony WildernessLv 28-6030%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
4Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
8Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
12Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
16Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
20Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
24Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
28Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
32Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
36Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM37Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM84Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.