- Type
- Species
- Devious Pokémon
- Height
- 0.8 m
- Weight
- 12.5 kg
Impidimp- Level 32
Morgrem- Level 42
Grimmsnarl
- Level 42
- Level 32
Morgrem
- Sword
- When it gets down on all fours as if to beg for forgiveness, it’s trying to lure opponents in so that it can stab them with its spear-like hair.
- Shield
- With sly cunning, it tries to lure people into the woods. Some believe it to have the power to make crops grow.
Base stats
EVs: +2 Sp. Atk
| HP | 65 | |
|---|---|---|
| Attack | 60 | |
| Defense | 45 | |
| Sp. Atk | 75 | |
| Sp. Def | 55 | |
| Speed | 70 | |
| Total | 370 |
Abilities
- Prankster
- Raises non-damaging moves' priority by one stage.
- Frisk
- Reveals an opponent's held item upon entering battle.
- Pickpocket (hidden)
- Steals attacking Pokémon's held items on contact.
Locations
- Sword
- Max Raid
OverworldBridge Field Lv 25-60 100% Dusty Bowl Lv 35-60 100% Giant's Mirror Lv 35-60 75% Hammerlocke Hills Lv 35-60 50% Lake of Outrage Lv 25-50 100% Rolling Fields Lv 35-60 50%
StaticGlimwood Tangle Lv 34-36 20% Glimwood Tangle Lv 38 100% - Shield
- Max Raid
OverworldBridge Field Lv 25-60 100% Dusty Bowl Lv 35-60 100% Giant's Mirror Lv 35-60 75% Hammerlocke Hills Lv 35-60 50% Lake of Outrage Lv 25-50 100% Rolling Fields Lv 35-60 50%
StaticGlimwood Tangle Lv 34-36 20% Glimwood Tangle Lv 38 100% - Isle of Armor (Sword)
- Trade from Sword, Shield
- Isle of Armor (Shield)
- Trade from Sword, Shield
- Crown Tundra (Sword)
- Max Raid
OverworldFrigid Sea Lv 25-40 45% Frostpoint Field Lv 25-40 45% Giant's Bed Lv 25-40 45% Giant's Foot Lv 25-40 45% Snowslide Slope Lv 25-40 45% Giant's Bed Lv 60-65 10% Giant's Foot Lv 60-65 10% Snowslide Slope Lv 60-65 20% - Crown Tundra (Shield)
- Max Raid
OverworldFrigid Sea Lv 25-40 45% Frostpoint Field Lv 25-40 45% Giant's Bed Lv 25-40 45% Giant's Foot Lv 25-40 45% Snowslide Slope Lv 25-40 45% Giant's Bed Lv 60-65 10% Giant's Foot Lv 60-65 10% Snowslide Slope Lv 60-65 20%
Damage taken
- x1
- x1
- x1
- x2
- x1
- x1
- x1
- x0.5
- x2
- x1
- x1
- x1
- x1
- x0
- x1
- x0
- x0.25
- x2
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | False Surrender | Physical | 80 | -- | 10 | 100 | ||
Never misses. | ||||||||
| 1 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| 1 | Fake Out | Physical | 40 | 100 | 10 | 100 | ||
Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||||||||
| 1 | False Surrender | Physical | 80 | -- | 10 | 100 | ||
Never misses. | ||||||||
| 1 | Flatter | Status | -- | 100 | 15 | -- | ||
Raises the target’s Special Attack by one stage and confuses the target. | ||||||||
| 12 | Fake Tears | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| 16 | Assurance | Physical | 60 | 100 | 10 | -- | ||
Power is doubled if the target has already received damage this turn. | ||||||||
| 20 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| 24 | Sucker Punch | Physical | 70 | 100 | 5 | -- | ||
Only works if the target is about to use a damaging move. | ||||||||
| 28 | Torment | Status | -- | 100 | 15 | -- | ||
Prevents the target from using the same move twice in a row. | ||||||||
| 35 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 40 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| 46 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| 52 | Foul Play | Physical | 95 | 100 | 15 | -- | ||
Calculates damage with the target’s attacking stat. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM00 | Mega Punch | Physical | 80 | 85 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM01 | Mega Kick | Physical | 120 | 75 | 5 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM14 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM17 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM18 | Reflect | Status | -- | -- | 20 | -- | ||
Reduces damage from physical attacks by half. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM23 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM42 | Revenge | Physical | 60 | 100 | 10 | -- | ||
Inflicts double damage if the user takes damage before attacking this turn. | ||||||||
| TM47 | Fake Tears | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| TM58 | Assurance | Physical | 60 | 100 | 10 | -- | ||
Power is doubled if the target has already received damage this turn. | ||||||||
| TM63 | Drain Punch | Physical | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM65 | Shadow Claw | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM79 | Retaliate | Physical | 70 | 100 | 5 | -- | ||
Has double power if a friendly Pokémon fainted last turn. | ||||||||
| TM87 | Draining Kiss | Special | 50 | 100 | 10 | -- | ||
Drains 75% of the damage inflicted to heal the user. | ||||||||
| TR07 | Low Kick | Physical | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TR14 | Metronome | Status | -- | -- | 10 | -- | ||
Randomly selects and uses any move in the game. | ||||||||
| TR18 | Leech Life | Physical | 80 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR35 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| TR37 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TR38 | Trick | Status | -- | 100 | 10 | -- | ||
User and target swap items. | ||||||||
| TR58 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TR68 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| TR81 | Foul Play | Physical | 95 | 100 | 15 | -- | ||
Calculates damage with the target’s attacking stat. | ||||||||
| TR90 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| TR92 | Dazzling Gleam | Special | 80 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR95 | Throat Chop | Physical | 80 | 100 | 15 | 100 | ||
Prevents the target from using sound-based moves for two turns. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Burning Jealousy | Special | 70 | 100 | 5 | 100 | ||
Burns the target if it had a state stage raise this turn. | |||||||
| Lash Out | Physical | 75 | 100 | 5 | 100 | ||
Power doubles if the user had a stat stage lowered this turn. | |||||||