Pokémechanics
Sword & Shield

#861Grimmsnarl

Grimmsnarl as it appears in Sword & ShieldShiny Grimmsnarl as it appears in Sword & Shield
Species
Bulk Up Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.5 m
Weight
61.0 kg
Gender
♂ only
Egg cycles
20
Base friendship
50

Grimmsnarl

Sword
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
Shield
Its hairs work like muscle fibers. When its hairs unfurl, they latch on to opponents, ensnaring them as tentacles would.

Base stats

EVs: +3 Attack

HP95
Attack120
Defense65
Sp. Atk95
Sp. Def75
Speed60
Total510

Abilities

Prankster
Raises non-damaging moves' priority by one stage.
Frisk
Reveals an opponent's held item upon entering battle.
Pickpocket (hidden)
Steals attacking Pokémon's held items on contact.

Locations

Sword
Max Raid
Bridge FieldLv 35-60100%
Dusty BowlLv 35-6075%
Giant's MirrorLv 35-6075%
Hammerlocke HillsLv 55-6015%
Lake of OutrageLv 45-6070%
Rolling FieldsLv 55-6015%
Walking
Lake of OutrageLv 50-6050%
Roaming
Stony WildernessLv 65100%
Shield
Max Raid
Bridge FieldLv 35-60100%
Dusty BowlLv 35-6075%
Giant's MirrorLv 35-6075%
Hammerlocke HillsLv 55-6015%
Lake of OutrageLv 45-6070%
Rolling FieldsLv 55-6015%
Walking
Lake of OutrageLv 50-6050%
Roaming
Stony WildernessLv 65100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 45-6075%
Frostpoint FieldLv 45-6075%
Giant's BedLv 45-6075%
Giant's FootLv 45-6075%
Snowslide SlopeLv 45-6075%
Roaming
Giant's BedLv 65100%
Slippery SlopeLv 65100%
Snowslide SlopeLv 67100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 45-6075%
Frostpoint FieldLv 45-6075%
Giant's BedLv 45-6075%
Giant's FootLv 45-6075%
Snowslide SlopeLv 45-6075%
Roaming
Giant's BedLv 65100%
Slippery SlopeLv 65100%
Snowslide SlopeLv 67100%

Damage taken

  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x0
  • x0.25
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Spirit Break
Physical
75
100
15
100
Has a chance to lower the target’s Special Attack by one stage.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
1Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
1False Surrender
Physical
80
--
10
100
Never misses.
1Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
1Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
1Spirit Break
Physical
75
100
15
100
Has a chance to lower the target’s Special Attack by one stage.
12Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
16Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
20Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
24Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
28Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
35Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
40Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
48Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
56Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
64Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM03Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM05Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM63Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM75Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR18Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR72Power Whip
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TR93Darkest Lariat
Physical
85
100
10
--
Ignores the target’s stat modifiers.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.

Other generations

Scarlet & Violet