Pokémechanics
Sword & Shield

#146Moltres

Moltres as it appears in Sword & ShieldShiny Moltres as it appears in Sword & Shield
Species
Flame Pokémon
Type
Catch rate
3
Growth
Slow
Height
2.0 m
Weight
60.0 kg
Gender
Genderless
Egg cycles
80
Base friendship
35

Legendary

Moltres

Sword
It’s one of the legendary bird Pokémon. When Moltres flaps its flaming wings, they glimmer with a dazzling red glow.
Shield
There are stories of this Pokémon using its radiant, flame-cloaked wings to light up paths for those lost in the mountains.

Base stats

EVs: +3 Sp. Atk

HP90
Attack100
Defense90
Sp. Atk125
Sp. Def85
Speed90
Total580

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Flame Body (hidden)
Has a 30% chance of burning attacking Pokémon on contact.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 70100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 70100%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x4
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.25
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
5Ember
Special
40
100
25
10
Has a chance to burn the target.
10Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
15Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
20Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
25Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
30Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
35Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
40Roost
Status
--
--
5
--
Heals the user by half its max HP.
45Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
50Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
55Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
60Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
65Burn Up
Special
130
100
5
--
Removes the user’s Fire type after inflicting damage.
70Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM13Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM30Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM92Mystical Fire
Special
75
100
10
100
Has a chance to lower the target’s Special Attack by one stage.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR36Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TR43Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TR55Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TR66Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TR89Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
Scorching Sands
Special
70
100
10
30
Has a chance to burn the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet