Pokémechanics
Ultra Sun & Ultra Moon

#146Moltres

Moltres as it appears in Ultra Sun & Ultra MoonShiny Moltres as it appears in Ultra Sun & Ultra Moon
Type
Species
Flame Pokémon
Height
2.0 m
Weight
60.0 kg
Notes
Legendary

Base stats

EVs: +3 Sp. Atk

HP90
Attack100
Defense90
Sp. Atk125
Sp. Def85
Speed90
Total580

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Flame Body (hidden)
Has a 30% chance of burning attacking Pokémon on contact.

Locations

Ultra Sun
Static
Ultra SpaceLv 6015%
Ultra Space WildsLv 60100%
Ultra Moon
Static
Ultra SpaceLv 6015%
Ultra Space WildsLv 60100%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x4
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.25
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
8Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
15Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
22Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
29Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
36Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
43Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
50Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
57Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
64Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
71Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
78Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
85Roost
Status
--
--
5
--
Heals the user by half its max HP.
92Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
99Burn Up
Special
130
100
5
--
Removes the user’s Fire type after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM58Sky Drop
Physical
60
100
10
--
Carries the target high into the air, dodging all attacks against either, and drops it next turn.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM76Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Laser Focus
Status
--
--
30
--
Guarantees a critical hit with the user’s next move.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet