Pokémechanics
Sword & Shield

#745Lycanroc

Lycanroc as it appears in Sword & ShieldShiny Lycanroc as it appears in Sword & Shield
Type
Species
Wolf Pokémon
Height
0.8 m
Weight
25.0 kg

Lycanroc

Sword
This Lycanroc is calm and cautious. The rocks jutting from its mane are razor sharp.
Shield
With swift movements, this Pokémon gradually backs its prey into a corner. Lycanroc’s fangs are always aimed toward opponents’ weak spots.

Base stats

EVs: +2 Attack

HP75
Attack115
Defense65
Sp. Atk55
Sp. Def65
Speed112
Total487

Abilities

Keen Eye
Prevents accuracy from being lowered.
Sand Rush
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Steadfast (hidden)
Raises Speed one stage upon flinching.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Challenge RoadLv 45-60100%
Fields of HonorLv 45-6050%
Potbottom DesertLv 45-6050%
Training LowlandsLv 45-6050%
Roaming
Challenge RoadLv 32-60100%
Isle of Armor (Shield)
Max Raid
Challenge RoadLv 45-6080%
Roaming
Challenge RoadLv 32-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
1Accelerock
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
1Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
12Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
16Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
20Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
24Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
30Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
36Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
42Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
48Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
54Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
60Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM66Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM68Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM84Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR87Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR97Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet