Pokémechanics
Sword & Shield

#246Larvitar

Larvitar as it appears in Sword & ShieldShiny Larvitar as it appears in Sword & Shield
Species
Rock Skin Pokémon
Type
Catch rate
45
Growth
Slow
Height
0.6 m
Weight
72.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Larvitar

Sword
Born deep underground, it comes aboveground and becomes a pupa once it has finished eating the surrounding soil.
Shield
It feeds on soil. After it has eaten a large mountain, it will fall asleep so it can grow.

Base stats

EVs: +1 Attack

HP50
Attack64
Defense50
Sp. Atk45
Sp. Def50
Speed41
Total300

Abilities

Guts
Increases Attack to 1.5× with a major status ailment.
Sand Veil (hidden)
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Locations

Sword
Trade from Shield
Shield
Max Raid
Giant's SeatLv 25-4060%
Rolling FieldsLv 25-4060%
Stony WildernessLv 25-4060%
Walking
Lake of OutrageLv 50-6020%
Isle of Armor (Sword)
Trade from Shield
Isle of Armor (Shield)
Trade from Shield
Crown Tundra (Sword)
Trade from Shield
Crown Tundra (Shield)
Overworld
Roaring-Sea CavesLv 60-6510%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.25
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x0.5
  • x4
  • x4
  • x0
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
6Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
9Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
12Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
15Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
18Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
21Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
24Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
27Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
31Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
33Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
36Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
39Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
42Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM49Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR51Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet