Pokémechanics
Sword & Shield

#440Happiny

Happiny as it appears in Sword & ShieldShiny Happiny as it appears in Sword & Shield
Type
Species
Playhouse Pokémon
Height
0.6 m
Weight
24.4 kg
Notes
Baby

Happiny

Sword
Mimicking Chansey, Happiny will place an egg- shaped stone in its belly pouch. Happiny will treasure this stone.
Shield
Happiny’s willing to lend its precious round stone to those it’s friendly with, but if the stone isn’t returned, Happiny will cry and throw a tantrum.

Base stats

EVs: +1 HP

HP100
Attack5
Defense5
Sp. Atk15
Sp. Def65
Speed30
Total220

Abilities

Natural Cure
Cures any major status ailment upon switching out.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Friend Guard (hidden)
Decreases all direct damage taken by friendly Pokémon to 0.75×.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield)
Isle of Armor (Sword)
Walking
Challenge BeachLv 13-60100%
Challenge RoadLv 19-60100%
Fields of HonorLv 13-60100%
Forest of FocusLv 13-60100%
Honeycalm IslandLv 43-6020%
Insular SeaLv 43-6020%
Loop LagoonLv 19-60100%
Soothing WetlandsLv 13-60100%
Stepping-Stone SeaLv 43-6020%
Training LowlandsLv 16-60100%
Workout SeaLv 43-6020%
Isle of Armor (Shield)
Walking
Challenge BeachLv 13-60100%
Challenge RoadLv 19-60100%
Fields of HonorLv 13-60100%
Forest of FocusLv 13-60100%
Honeycalm IslandLv 43-6020%
Insular SeaLv 43-6020%
Loop LagoonLv 19-60100%
Soothing WetlandsLv 13-60100%
Stepping-Stone SeaLv 43-6020%
Training LowlandsLv 16-60100%
Workout SeaLv 43-6020%
Crown Tundra (Sword)
Trade from
Crown Tundra (Shield)
Trade from

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Copycat
Status
--
--
20
--
Uses the target’s last used move.
1Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
8Sweet Kiss
Status
--
75
10
--
Confuses the target.
12Disarming Voice
Special
40
--
15
--
Never misses.
16Covet
Physical
60
100
25
--
Takes the target’s item.
20Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Present
Physical
--
90
15
--
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM63Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet