Pokémechanics
Black & White

#440Happiny

Type
Species
Playhouse Pokémon
Height
0.6 m
Weight
24.4 kg
Notes
BabyTrade required

Happiny

Black & White
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.

Base stats

EVs: +1 HP

HP100
Attack5
Defense5
Sp. Atk15
Sp. Def65
Speed30
Total220

Abilities

Natural Cure
Cures any major status ailment upon switching out.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Friend Guard (hidden)
Decreases all direct damage taken by friendly Pokémon to 0.75×.

Locations

Not found in Black & White. Trade from Black 2 & White 2.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charm
Fairy
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Copycat
Status
--
--
20
--
Uses the target’s last used move.
9Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
12Sweet Kiss
Fairy
Status
--
75
10
--
Confuses the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Heal Bell
Status
--
--
5
--
Cures the entire party of major status effects.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
Mud Bomb
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
Present
Physical
--
90
15
--
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet