Pokémechanics
Sword & Shield

#103Exeggutor

Exeggutor as it appears in Sword & ShieldShiny Exeggutor as it appears in Sword & Shield
Species
Coconut Pokémon
Type
Catch rate
45
Growth
Slow
Height
2.0 m
Weight
120.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Exeggutor

Sword
Each of Exeggutor’s three heads is thinking different thoughts. The three don’t seem to be very interested in one another.
Shield
When they work together, Exeggutor’s three heads can put out powerful psychic energy. Cloudy days make this Pokémon sluggish.

Base stats

EVs: +2 Sp. Atk

HP95
Attack95
Defense85
Sp. Atk125
Sp. Def75
Speed55
Total530

Abilities

Chlorophyll
Doubles Speed during strong sunlight.
Harvest (hidden)
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 45-6075%
Forest of FocusLv 45-6080%
Soothing WetlandsLv 45-6075%
Stepping-Stone SeaLv 45-6075%
Training LowlandsLv 45-60100%
Roaming
Insular SeaLv 50-60100%
Workout SeaLv 50-60100%
Isle of Armor (Shield)
Max Raid
Challenge BeachLv 45-6075%
Forest of FocusLv 45-6080%
Soothing WetlandsLv 45-6075%
Stepping-Stone SeaLv 45-6075%
Training LowlandsLv 45-60100%
Roaming
Insular SeaLv 50-60100%
Workout SeaLv 50-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.5
  • x2
  • x2
  • x0.5
  • x1
  • x4
  • x2
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
1Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
1Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
1Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
1Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
1Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
1Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
1Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
1Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
1Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
1Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
1Wood Hammer
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
1Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM10Magical Leaf
Special
60
--
20
--
Never misses.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM20Self-Destruct
Physical
200
100
5
--
User faints.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM50Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM69Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM88Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR34Future Sight
Special
120
100
10
--
Hits the target two turns later.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR40Skill Swap
Status
--
--
10
--
User and target swap abilities.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR71Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
Terrain Pulse
Special
50
100
10
--
If any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet