Pokémechanics
Sword & Shield

#341Corphish

Corphish as it appears in Sword & ShieldShiny Corphish as it appears in Sword & Shield
Type
Species
Ruffian Pokémon
Height
0.6 m
Weight
11.5 kg

Corphish

Sword
No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.
Shield
It was originally a Pokémon from afar that escaped to the wild. It can adapt to the dirtiest river.

Base stats

EVs: +1 Attack

HP43
Attack80
Defense65
Sp. Atk50
Sp. Def35
Speed35
Total308

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Shell Armor
Protects against critical hits.
Adaptability (hidden)
Increases the same-type attack bonus from 1.5× to 2×.

Locations

Sword
Bubbling Spots
Galar Mine No. 2Lv 20-2415%
Giant's CapLv 26-6020%
Max Raid
Dusty BowlLv 15-3040%
Giant's MirrorLv 15-3052%
South Lake MilochLv 15-2040%
West Lake AxewellLv 15-30100%
Overworld
South Lake MilochLv 14-60100%
Walking
South Lake MilochLv 11-60100%
Shield
Bubbling Spots
Galar Mine No. 2Lv 20-2415%
Giant's CapLv 26-6020%
Max Raid
Dusty BowlLv 15-3040%
Giant's MirrorLv 15-3052%
South Lake MilochLv 15-2040%
West Lake AxewellLv 15-30100%
Overworld
South Lake MilochLv 14-60100%
Walking
South Lake MilochLv 11-60100%
Isle of Armor (Sword)
Max Raid
Courageous CavernLv 15-3090%
Fields of HonorLv 15-3090%
Soothing WetlandsLv 15-3090%
Overworld
Forest of FocusLv 10-6080%
Soothing WetlandsLv 10-6080%
Overworld (water)
Forest of FocusLv 40-6090%
Training LowlandsLv 40-6090%
Walking
Forest of FocusLv 13-6060%
Soothing WetlandsLv 13-6060%
Isle of Armor (Shield)
Max Raid
Courageous CavernLv 15-3090%
Fields of HonorLv 15-3090%
Soothing WetlandsLv 15-3090%
Overworld
Forest of FocusLv 10-6060%
Soothing WetlandsLv 10-6040%
Overworld (water)
Forest of FocusLv 40-6090%
Training LowlandsLv 40-6090%
Walking
Forest of FocusLv 13-6060%
Soothing WetlandsLv 13-6060%
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
4Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
8Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
12Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
16Knock Off
Physical
65
100
20
--
Target drops its held item.
20Double Hit
Physical
35
90
10
--
Hits twice in one turn.
24Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
28Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
32Razor Shell
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
36Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
40Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
44Crabhammer
Physical
100
90
10
--
Has an increased chance for a critical hit.
48Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
52Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
Switcheroo
Status
--
100
10
--
User and target swap items.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM83Razor Shell
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR51Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet