Pokémechanics
Sword & Shield

#091Cloyster

Cloyster as it appears in Sword & ShieldShiny Cloyster as it appears in Sword & Shield
Species
Bivalve Pokémon
Type
Catch rate
60
Growth
Slow
Height
1.5 m
Weight
132.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Cloyster

Sword
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
Shield
Once it slams its shell shut, it is impossible to open, even by those with superior strength.

Base stats

EVs: +2 Defense

HP50
Attack95
Defense180
Sp. Atk85
Sp. Def45
Speed70
Total525

Abilities

Shell Armor
Protects against critical hits.
Skill Link
Extends two-to-five-hit moves and Triple Kick to their full length every time.
Overcoat (hidden)
Protects against damage from weather.

Locations

Sword
Bubbling Spots
Giant's SeatLv 30-6010%
Max Raid
Dusty BowlLv 45-60100%
North Lake MilochLv 35-5060%
South Lake MilochLv 35-5060%
Stony WildernessLv 35-5055%
West Lake AxewellLv 45-60100%
Wanderer Water
East Lake AxewellLv 46-60100%
West Lake AxewellLv 46-60100%
Shield
Bubbling Spots
Giant's SeatLv 30-6010%
Max Raid
Dusty BowlLv 45-60100%
North Lake MilochLv 35-60100%
South Lake MilochLv 35-60100%
Stony WildernessLv 35-5055%
West Lake AxewellLv 45-60100%
Wanderer Water
East Lake AxewellLv 46-60100%
West Lake AxewellLv 46-60100%
Isle of Armor (Sword)
Bubbling Spots
Courageous CavernLv 16-6020%
Loop LagoonLv 19-6020%
Max Raid
Challenge BeachLv 55-6035%
Fields of HonorLv 55-6035%
Insular SeaLv 55-6030%
Loop LagoonLv 55-6035%
Stepping-Stone SeaLv 55-6015%
Workout SeaLv 55-6015%
Wanderer Water
Challenge BeachLv 42-60100%
Loop LagoonLv 42-60100%
Isle of Armor (Shield)
Bubbling Spots
Courageous CavernLv 16-6020%
Loop LagoonLv 19-6020%
Max Raid
Challenge BeachLv 55-6035%
Fields of HonorLv 55-6035%
Insular SeaLv 55-6030%
Loop LagoonLv 55-6035%
Stepping-Stone SeaLv 55-6015%
Workout SeaLv 55-6015%
Wanderer Water
Challenge BeachLv 42-60100%
Loop LagoonLv 42-60100%
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x2
  • x1
  • x0.25
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
1Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
1Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
1Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
1Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Icicle Crash
Physical
85
90
10
30
Has a chance to make the target flinch.
1Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
1Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
1Razor Shell
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
1Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
1Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM07Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM20Self-Destruct
Physical
200
100
5
--
User faints.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM51Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM83Razor Shell
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
TM96Smart Strike
Physical
70
--
10
--
Never misses.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR19Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR23Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR54Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Steel Roller
Physical
130
100
5
100
Ends the effect of Electric, Grassy, Misty, or Psychic Terrains. Fails if no Terrain is active.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet