- Species
- Dog Pokémon
- Type
- Catch rate
- 45
- Growth
- Fast
- Height
- 1.0 m
- Weight
- 34.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 50
Boltund
- Sword
- This Pokémon generates electricity and channels it into its legs to keep them going strong. Boltund can run nonstop for three full days.
- Shield
- It sends electricity through its legs to boost their strength. Running at top speed, it easily breaks 50 mph.
Base stats
EVs: +2 Speed
| HP | 69 | |
|---|---|---|
| Attack | 90 | |
| Defense | 60 | |
| Sp. Atk | 90 | |
| Sp. Def | 60 | |
| Speed | 121 | |
| Total | 490 |
Abilities
- Strong Jaw
- Strengthens biting moves to 1.5× their power.
- Competitive (hidden)
- Raises Special Attack by two stages upon having any stat lowered.
Locations
- Sword
- Max Raid
WalkingGiant's Mirror Lv 35-60 100% Lake of Outrage Lv 35-60 100% Motostoke Riverbank Lv 35-60 50%
RoamingDusty Bowl Lv 40-60 60% Lake of Outrage Lv 50-60 70% Motostoke Riverbank Lv 26-60 40% North Lake Miloch Lv 65 100% - Shield
- Max Raid
WalkingGiant's Mirror Lv 35-60 100% Lake of Outrage Lv 35-60 100% Motostoke Riverbank Lv 35-60 50%
RoamingDusty Bowl Lv 40-60 60% Lake of Outrage Lv 50-60 76% Motostoke Riverbank Lv 26-60 40% North Lake Miloch Lv 65 100% - Isle of Armor (Sword)
- Max Raid
Challenge Beach Lv 45-60 35% Fields of Honor Lv 45-60 35% Forest of Focus Lv 45-60 35% Honeycalm Sea Lv 45-60 35% - Isle of Armor (Shield)
- Max Raid
Challenge Beach Lv 45-60 35% Fields of Honor Lv 45-60 35% Forest of Focus Lv 45-60 35% Honeycalm Sea Lv 45-60 35% - Crown Tundra (Sword)
- Dynamax Adventure
Max RaidMax Lair Lv 65 100%
OverworldBallimere Lake Lv 35-60 75% Frigid Sea Lv 35-60 75% Frostpoint Field Lv 35-60 75% Giant's Bed Lv 35-60 75% Three-Point Pass Lv 35-60 75%
RoamingBallimere Lake Lv 60-65 100% Ballimere Lake Lv 67 100% - Crown Tundra (Shield)
- Dynamax Adventure
Max RaidMax Lair Lv 65 100%
OverworldBallimere Lake Lv 35-60 75% Frigid Sea Lv 35-60 75% Frostpoint Field Lv 35-60 75% Giant's Bed Lv 35-60 75% Three-Point Pass Lv 35-60 75%
RoamingBallimere Lake Lv 60-65 100% Ballimere Lake Lv 67 100%
Damage taken
- x1
- x1
- x0.5
- x1
- x2
- x1
- x1
- x1
- x0.5
- x1
- x1
- x1
- x0.5
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Electrify | Status | -- | -- | 20 | -- | ||
Changes the target’s move’s type to Electric if it hasn’t moved yet this turn. | ||||||||
| 1 | Nuzzle | Physical | 20 | 100 | 20 | 100 | ||
Has a chance to paralyze the target. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Tail Whip | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Defense by one stage. | ||||||||
| 15 | Roar | Status | -- | -- | 20 | -- | ||
Immediately ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| 20 | Spark | Physical | 65 | 100 | 20 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| 28 | Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | ||||||||
| 34 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| 41 | Charge | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | ||||||||
| 48 | Wild Charge | Physical | 90 | 100 | 15 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| 55 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| 62 | Electric Terrain | Status | -- | -- | 10 | -- | ||
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM08 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM09 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM14 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM15 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM29 | Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM40 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM41 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| TM66 | Thunder Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to paralyze the target and a chance to make the target flinch. | ||||||||
| TM68 | Fire Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to burn the target and a chance to make the target flinch. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM80 | Volt Switch | Special | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM85 | Snarl | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| TM90 | Electric Terrain | Status | -- | -- | 10 | -- | ||
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | ||||||||
| TM93 | Eerie Impulse | Status | -- | 100 | 15 | -- | ||
Lowers the target’s Special Attack by two stages. | ||||||||
| TR08 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TR09 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR12 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| TR13 | Focus Energy | Status | -- | -- | 30 | -- | ||
Increases the user’s chance to score a critical hit. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR32 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR35 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| TR42 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR48 | Bulk Up | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Defense by one stage. | ||||||||
| TR80 | Electro Ball | Special | -- | 100 | 10 | -- | ||
Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||||||||
| TR86 | Wild Charge | Physical | 90 | 100 | 15 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TR90 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| TR97 | Psychic Fangs | Physical | 85 | 100 | 10 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Rising Voltage | Special | 70 | 100 | 20 | 100 | ||
If Electric Terrain is active and the user is grounded, this move has has its power doubled. | |||||||