Pokémechanics
Sword & Shield

#591Amoonguss

Amoonguss as it appears in Sword & ShieldShiny Amoonguss as it appears in Sword & Shield
Type
Species
Mushroom Pokémon
Height
0.6 m
Weight
10.5 kg

Amoonguss

Sword
This Pokémon puffs poisonous spores at its foes. If the spores aren’t washed off quickly, they’ll grow into mushrooms wherever they land.
Shield
Amoonguss generally doesn’t move much. It tends to stand still near Poké Balls that have been dropped on the ground.

Base stats

EVs: +2 HP

HP114
Attack85
Defense70
Sp. Atk85
Sp. Def80
Speed30
Total464

Abilities

Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Fields of HonorLv 35-60100%
Forest of FocusLv 35-6080%
Insular SeaLv 35-60100%
Soothing WetlandsLv 35-60100%
Stepping-Stone SeaLv 35-5040%
Training LowlandsLv 35-60100%
Roaming
Forest of FocusLv 26-60100%
Isle of Armor (Shield)
Max Raid
Fields of HonorLv 35-60100%
Forest of FocusLv 35-6080%
Insular SeaLv 35-60100%
Soothing WetlandsLv 35-60100%
Stepping-Stone SeaLv 35-5040%
Training LowlandsLv 35-60100%
Roaming
Forest of FocusLv 26-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.25
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
1Stun Spore
Status
--
75
30
--
Paralyzes the target.
12Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
16Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
20Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
24Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
32Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
36Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
42Rage Powder
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
48Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
54Spore
Status
--
100
15
--
Puts the target to sleep.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM74Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM88Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR96Pollen Puff
Special
90
100
15
--
Damages opponents, but heals allies for 50% of their max HP.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet