Pokémechanics
Omega Ruby & Alpha Sapphire

#591Amoonguss

Amoonguss as it appears in Omega Ruby & Alpha SapphireShiny Amoonguss as it appears in Omega Ruby & Alpha Sapphire
Species
Mushroom Pokémon
Type
Catch rate
75
Growth
Medium
Height
0.6 m
Weight
10.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Trade required

Amoonguss

Omega Ruby
They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.
Alpha Sapphire
It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.

Base stats

EVs: +2 HP

HP114
Attack85
Defense70
Sp. Atk85
Sp. Def80
Speed30
Total464

Abilities

Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.25
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
6Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
8Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
12Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
15Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
18Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
20Feint Attack
Physical
60
--
20
--
Never misses.
24Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
32Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
35Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
43Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
49Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
54Rage Powder
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
62Spore
Status
--
100
15
--
Puts the target to sleep.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.

Other generations

Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet