Pokémechanics
Sword & Shield

#698Amaura

Amaura as it appears in Sword & ShieldShiny Amaura as it appears in Sword & Shield
Species
Tundra Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.3 m
Weight
25.2 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
30
Base friendship
70

Amaura

Sword
This Pokémon was successfully restored from a fossil. In the past, it lived with others of its kind in cold lands where there were fewer predators.
Shield
Amaura is an ancient Pokémon that has gone extinct. Specimens of this species can sometimes be found frozen in ice.

Base stats

EVs: +1 HP

HP77
Attack59
Defense50
Sp. Atk67
Sp. Def63
Speed46
Total362

Abilities

Refrigerate
Turns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power.
Snow Warning (hidden)
Summons hail that lasts indefinitely upon entering battle.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Max Raid
Frigid SeaLv 25-4090%
Giant's BedLv 25-4090%
Slippery SlopeLv 25-40100%
Snowslide SlopeLv 25-40100%
Overworld
Frostpoint FieldLv 60-6560%
Slippery SlopeLv 60-6560%
Snowslide SlopeLv 60-6560%
Roaming
Frostpoint FieldLv 60100%
Slippery SlopeLv 60100%
Snowslide SlopeLv 62100%
Crown Tundra (Shield)
Max Raid
Frigid SeaLv 25-4090%
Giant's BedLv 25-4090%
Slippery SlopeLv 25-40100%
Snowslide SlopeLv 25-40100%
Overworld
Frostpoint FieldLv 60-6560%
Slippery SlopeLv 60-6560%
Snowslide SlopeLv 60-6560%
Roaming
Frostpoint FieldLv 60100%
Slippery SlopeLv 60100%
Snowslide SlopeLv 62100%

Damage taken

  • x0.5
  • x4
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x4
  • x1
  • x2
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
4Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
8Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
12Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
16Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
20Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
24Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
28Thunder Wave
Status
--
90
20
--
Paralyzes the target.
32Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
36Freeze-Dry
Special
70
100
20
10
Super-effective against Water.
40Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
44Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
48Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
52Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
56Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon