Pokémechanics
Sun & Moon

#772Type: Null

Type: Null as it appears in Sun & MoonShiny Type: Null as it appears in Sun & Moon
Type
Species
Synthetic Pokémon
Height
1.9 m
Weight
120.5 kg
Notes
Legendary

Type: Null

Sun
The heavy control mask it wears suppresses its intrinsic capabilities. This Pokémon has some hidden special power.
Moon
Due to the danger that this synthetic Pokémon may go on a rampage, it wears a control mask to restrain its power.

Base stats

EVs: +2 HP

HP95
Attack95
Defense95
Sp. Atk95
Sp. Def95
Speed59
Total534

Abilities

Battle Armor
Protects against critical hits.

Locations

Sun
Gift
Aether ParadiseLv 40100%
Moon
Gift
Aether ParadiseLv 40100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
10Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
15Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
20Aerial Ace
Physical
60
--
20
--
Never misses.
25Crush Claw
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
30Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
35X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
40Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
45Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
50Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
55Double Hit
Physical
35
90
10
--
Hits twice in one turn.
60Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
65Punishment
Physical
--
100
5
--
Power increases against targets with more raised stats, up to a maximum of 200.
70Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
75Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
80Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
85Heal Block
Status
--
100
15
--
Prevents target from restoring its HP for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Ultra Sun & Ultra Moon, Sword & Shield