Pokémechanics
Sun & Moon

#737Charjabug

Charjabug as it appears in Sun & MoonShiny Charjabug as it appears in Sun & Moon
Species
Battery Pokémon
Type
Catch rate
120
Growth
Medium
Height
0.5 m
Weight
10.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Charjabug

Sun
Its body is capable of storing electricity. On camping trips, people are grateful to have one around.
Moon
From the food it digests, it generates electricity, and it stores this energy in its electric sac.

Base stats

EVs: +2 Defense

HP57
Attack82
Defense95
Sp. Atk55
Sp. Def75
Speed36
Total400

Abilities

Battery
Ally Pokémon's moves have their power increased to 1.3×.

Locations

Sun
Walking
Blush MountainLv 26-2910%
Moon
Walking
Blush MountainLv 26-2910%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
4String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
7Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
10Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
13Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
16Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
19Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
25Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
31X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
37Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
43Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
49Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.

Other generations

Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet