Pokémechanics
Scarlet & Violet

#278Wingull

Wingull as it appears in Scarlet & VioletShiny Wingull as it appears in Scarlet & Violet
Species
Seagull Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.6 m
Weight
9.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Speed

HP40
Attack30
Defense30
Sp. Atk55
Sp. Def30
Speed85
Total270

Abilities

Keen Eye
Prevents accuracy from being lowered.
Hydration
Cures any major status ailment after each turn during rain.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
5Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
10Supersonic
Status
--
55
20
--
Confuses the target.
15Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
20Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
26Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
30Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
35Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
40Roost
Status
--
--
5
--
Heals the user by half its max HP.
45Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Soak
Status
--
100
20
--
Changes the target’s type to Water.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM164Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TM216Feather Dance
Status
--
100
15
--
Lowers the target’s Attack by two stages.
TM22Chilling Water
Special
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl