Pokémechanics
Scarlet & Violet

#260Swampert

Swampert as it appears in Scarlet & VioletShiny Swampert as it appears in Scarlet & Violet
Species
Mud Fish Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.5 m
Weight
81.9 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +3 Attack

HP100
Attack110
Defense90
Sp. Atk85
Sp. Def90
Speed60
Total535

Abilities

Torrent
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Damp (hidden)
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x4
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
9Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
12Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
15Supersonic
Status
--
55
20
--
Confuses the target.
20Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
25Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
30Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
35Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
42Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
49Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
56Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
63Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Sludge
Special
65
100
20
30
Has a chance to poison the target.
Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM116Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM128Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM145Water Pledge
Special
80
100
10
--
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM154Hydro Cannon
Special
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM176Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM179Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM186High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TM214Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM22Chilling Water
Special
50
100
20
--
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM225Hard Press
Physical
0
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM46Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl