Pokémechanics
Scarlet & Violet

#372Shelgon

Shelgon as it appears in Scarlet & VioletShiny Shelgon as it appears in Scarlet & Violet
Species
Endurance Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.1 m
Weight
110.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Base stats

EVs: +2 Defense

HP65
Attack95
Defense100
Sp. Atk60
Sp. Def50
Speed50
Total420

Abilities

Rock Head
Protects against recoil damage.
Overcoat (hidden)
Protects against damage from weather.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
15Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
20Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
25Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
33Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
39Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
46Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
53Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
60Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
67Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM08Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM09Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM100Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM207Temper Flare
Physical
75
100
10
--
TM226Dragon Cheer
Status
0
0
15
--
TM24Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM78Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM99Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl