Pokémechanics
Scarlet & Violet

#715Noivern

Noivern as it appears in Scarlet & VioletShiny Noivern as it appears in Scarlet & Violet
Species
Sound Wave Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.5 m
Weight
85.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Speed

HP85
Attack70
Defense80
Sp. Atk97
Sp. Def80
Speed123
Total535

Abilities

Frisk
Reveals an opponent's held item upon entering battle.
Infiltrator
Bypasses Light Screen, Reflect, and Safeguard.
Telepathy (hidden)
Protects against friendly Pokémon's damaging moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.25
  • x1
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
1Moonlight
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
12Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
16Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
20Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
24Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
28Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
32Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
36Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
40Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
44Roost
Status
--
--
5
--
Heals the user by half its max HP.
51Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
56Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
62Boomburst
Special
140
100
10
--
Inflicts regular damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM100Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM147Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM183Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM222Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM226Dragon Cheer
Status
0
0
15
--
TM228Psychic Noise
Special
75
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM32Swift
Special
60
--
20
--
Never misses.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM78Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM95Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield