Pokémechanics
Scarlet & Violet

#296Makuhita

Makuhita as it appears in Scarlet & VioletShiny Makuhita as it appears in Scarlet & Violet
Species
Guts Pokémon
Type
Catch rate
180
Growth
Fast Then Very Slow
Height
1.0 m
Weight
86.4 kg
Gender
75% ♂ 25% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 HP

HP72
Attack60
Defense30
Sp. Atk20
Sp. Def30
Speed25
Total237

Abilities

Thick Fat
Halves damage from Fire and Ice moves.
Guts
Increases Attack to 1.5× with a major status ailment.
Sheer Force (hidden)
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
7Arm Thrust
Physical
15
100
20
--
Hits 2-5 times in one turn.
10Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
13Force Palm
Physical
60
100
10
30
Has a chance to paralyze the target.
16Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
19Knock Off
Physical
65
100
20
--
Target drops its held item.
22Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
25Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
28Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
31Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
34Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
37Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
40Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
43Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
46Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bullet Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM121Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM167Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM179Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM184Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM213Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.
TM22Chilling Water
Special
50
100
20
--
TM229Upper Hand
Physical
65
100
15
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM67Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM73Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM80Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl