Pokémechanics
Scarlet & Violet

#002Ivysaur

Ivysaur as it appears in Scarlet & VioletShiny Ivysaur as it appears in Scarlet & Violet
Species
Seed Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.0 m
Weight
13.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Sp. Atk, +1 Sp. Def

HP60
Attack62
Defense63
Sp. Atk80
Sp. Def80
Speed60
Total405

Abilities

Overgrow
Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.
Chlorophyll (hidden)
Doubles Speed during strong sunlight.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.25
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Vine Whip
Physical
45
100
25
--
Inflicts regular damage with no additional effect.
9Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
12Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
15Poison Powder
Status
--
75
35
--
Poisons the target.
15Sleep Powder
Status
--
75
15
--
Puts the target to sleep.
20Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
25Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
30Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
35Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
40Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
45Power Whip
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
50Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Petal Dance
Special
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM13Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM146Grass Pledge
Special
80
100
10
--
With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
TM148Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM175Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM194Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM45Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM57False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl