Pokémechanics
Scarlet & Violet

#859Impidimp

Impidimp as it appears in Scarlet & VioletShiny Impidimp as it appears in Scarlet & Violet
Type
Species
Wily Pokémon
Height
0.4 m
Weight
5.5 kg

Base stats

EVs: +1 Sp. Atk

HP45
Attack45
Defense30
Sp. Atk55
Sp. Def40
Speed50
Total265

Abilities

Prankster
Raises non-damaging moves' priority by one stage.
Frisk
Reveals an opponent's held item upon entering battle.
Pickpocket (hidden)
Steals attacking Pokémon's held items on contact.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x0
  • x0.25
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
4Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
8Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
12Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
16Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
20Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
24Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
28Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
33Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
36Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
40Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
44Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Parting Shot
Status
--
100
20
100
Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM139Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM195Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM20Trailblaze
Physical
50
100
20
--
TM22Chilling Water
Special
50
100
20
--
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM62Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM73Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM80Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM95Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.

Other generations

Sword & Shield