Pokémechanics
Scarlet & Violet

#661Fletchling

Fletchling as it appears in Scarlet & VioletShiny Fletchling as it appears in Scarlet & Violet
Species
Tiny Robin Pokémon
Type
Catch rate
255
Growth
Medium Slow
Height
0.3 m
Weight
1.7 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +1 Speed

HP45
Attack50
Defense43
Sp. Atk40
Sp. Def38
Speed62
Total278

Abilities

Big Pecks
Protects against Defense drops.
Gale Wings (hidden)
Raises Flying moves' priority by one stage.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x0
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
5Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
10Ember
Special
40
100
25
10
Has a chance to burn the target.
15Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
20Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
25Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
30Aerial Ace
Physical
60
--
20
--
Never misses.
35Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
40Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
45Roost
Status
--
--
5
--
Heals the user by half its max HP.
50Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM157Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM164Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM165Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM216Feather Dance
Status
--
100
15
--
Lowers the target’s Attack by two stages.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM32Swift
Special
60
--
20
--
Never misses.
TM38Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield