Pokémechanics
Scarlet & Violet

#841Flapple

Flapple as it appears in Scarlet & VioletShiny Flapple as it appears in Scarlet & Violet
Type
Species
Apple Wing Pokémon
Height
0.3 m
Weight
1.0 kg

Base stats

EVs: +2 Attack

HP70
Attack110
Defense80
Sp. Atk95
Sp. Def60
Speed70
Total485

Abilities

Ripen
Doubles the effect of berries.
Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Hustle (hidden)
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.25
  • x0.25
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
1Recycle
Status
--
--
10
--
User recovers the item it last used up.
1Twister
Special
40
100
20
20
Has a chance to make the target flinch.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
4Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
8Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
12Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
16Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
20Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
24Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
28Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
32Grav Apple
Physical
80
100
10
100
Lower the targets Defense by 1 stage. Damage is increased by 50% during Gravitys effect.
36Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
40Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
44Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM100Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM121Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM13Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM194Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM20Trailblaze
Physical
50
100
20
--
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM21Pounce
Physical
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.

Other generations

Sword & Shield